This scene is an example of how to convert lightwave expressions to Amelie. The scene is taken from the Lightwave Content directory Scenes/_Features/Expressions. The original scene had two expressions defined in the Graph Editor. Moon X: (1 / (time + .001) * 50) * sin(time) Moon Z: (1 / (time + .001) * 50) * cos(time) These two expressions have been removed and amelie is now used. In CollisionObjectMotion, Amelie has been used as a motion modifier and both expressions are now combined into a single expression.